An old-school online RPG set in a hermit kingdom above the clouds
A 2D isometric world for anyone who lost whole evenings to online RPGs in the late 90s and early 2000s.
A kingdom torn from the world below
“Eternal and untouchable, forever out of reach of the world that failed us.”
You were raised on the Recitation as a children's story. It is the truth. Millennia ago our Dear Father gave his final breath to save us all, and the land tore itself away from the world to follow him. For more than a thousand years his blood held the throne, our tables were full, and the Golden Age never ended. Now the Kings are gone, and the Merchants Guild sells us back our own peace by the pound and calls it order.
But the blood did not end with the kingdom. We hid it, the faithful, in cellars and in silence, and we have counted every year since. There are more of us than you think. We are the baker who sells you your bread and the stranger beside you at the dock. We remain quiet, but quiet is not the same as few. His blood still flows. I have seen him. And when he is crowned, the ones who sold the Golden Age for a few coins will find out how far down the clouds go.
— One of the faithfulWhat it's like to play

Lose an evening to skilling
Mine the ore, forge the armor, fill the chest. You can play for hours without touching combat.

You're not the chosen one
Everyone logged in is on a journey of their own. The world isn't built around any one of you.

Fights that make you think
Combat is real-time. Where you stand, when you kite, and how you use the terrain all decide how a fight goes.

Slow on purpose
A relaxing PvE game to play while half-watching a show. Other players are on your team, not your competition.
From raw ore to finished gear
Gathering skills pull ore, timber, and fiber out of the world. Crafting skills turn it into gear, meals, and potions. Every skill has a page in the wiki.
Can I play it?
Not yet. It runs in development builds, and a world is starting to come together.
- Working
Accounts and characters
Sign in, make a character, and walk into a shared world that streams in around you.
- Working
Gathering and crafting
Many of the skills are finished, mining ore and baking bread among them.
- In progress
Combat
It's real-time, and still taking shape.
- Not yet
Public servers
No release date and no promises. Follow along in the dev journal.
Made by one person, mostly

I'm Brandon, a software engineer who played a ton of online RPGs as a kid. I've been making this game since early 2025, working with commissioned artists. I write about the technical details in the dev journal, which other game developers may find helpful and everyone else may find interesting, though many of the posts are extremely technical.
Come say hi
Come chat with me. I'll share extra learnings in the Discord.
- The Discord just opened, so it's quiet and I'm excited to bounce ideas around with early members.
- You'll be the first to know about an early alpha.
- Technical folks are welcome, and so is anyone interested in playing the game.



